Evil hits too close for comfort as soon as a long time nemesis of the Secret Trackers attacks the organization’s hallowed home base.
Mystery Trackers: Silent Hollow – Within my last Secret Trackers evaluation, I mentioned worrying that one-day the show might let me down. After all, one company can just turn out hits for so long; then again, if you’re Hippo Games, the usual guidelines might not apply. Having looked at first a knockoff of Big Fish’s own Mystery Case Files, Mystery Trackers has formally surpassed that operation both with regard to sport concepts and performance, as its latest title, Mystery Trackers: Quiet Hollow clearly displays.
The Secret Trackers series casts you as a realtor in a powerful cabal of super-detectives that are identical elements David Bond and Miss Marple. In Noiseless Hollow, you are surprisingly summoned to Mystery Trackers HQ which was devastated by a string of assaults. You appear to find both the building and also the city around it beset by unexpected flying masks-weird systems that seem to truly have the power to command folks’s heads. Not even your talented fellow agents can resist the masks’ nasty influence, and as the agents are beat, the centuriesold Mystery Trackers organization locates itself on the brink of failure.
Fortunately, you seem invulnerable to the floating masks’ parlor tricks. Your puppy sidekick Elf can be, hypnosis-resistant, as well as the both of you form teams to capture the puppet master controlling the masks. Noiseless Useless lives up-to previous Mystery Trackers games in each regard: it’s lovely, varied, extremely interactive, and packed with dynamic story-telling cutscenes. Each place provides you with several things to perform, as well as the looking aspect is augmented by particular gadgets that enable you to see things you can’t see with the naked eye. The game’s hidden object scenes are only as well composed as in prior titles, and keep to get constructed of things that seem sensible inside the framework. These moments trip in interesting ways and contain interactivity that’s not merely intelligent, but increases the story at the same time.
Storytelling is the focus of Quiet Hollow, and in addition to cutscenes and hidden object scenes, it employs a range of additional smart storytelling gimmicks. While you progress, a bizarre apparatus records images of people and gizmos and earnings info about these in the kind of “secret documents.” These become a guide of sorts that fills you in around the items that you encounter, and provides you with lots of inside information about the Mystery Trackers. Likewise, through the sport you’ll roll up your other agents’ pets (you have Elf to help you-other agents have talented moles, turtles, and hedgehogs) and these also become a specific wellspring of intelligence. On the top of these, in and around the HQ, you find films, tapestries, and mechanical puppet demonstrates that exemplify the annals of the organization, in addition to its run ins with seemingly immortal ubervillain, Morpheus.
While all Secret Trackers games tell a great tale, what makes Silent Hollow different from the others is its Double Oh-Sevenlike reliability on awesome gadgets. Mystery Trackers agents are hired for their exceptional powers: some can teleport, some can attract super, and some have telekinesis. If they don’t have special powers, however, the company can give them some via unique shot. Here you receive the capability to begin fires, freeze things, and un – hypnotize people (and animals), and all three of those abilities frequently come in handy. It is like you’re a mutant hybrid of Sherlock Holmes and the X – Men, and who wouldn’t want that? Actually little Elf gets a trendy new bullet-proof vest and his or her own walkie talkie.
The gadgets represent the innovative side of Silent Hollow; the puzzles represent the aspect that leans toward the tried – and – true. As in past Secret Trackers games, the puzzles tend to be recognizable-being of the rotating color wheel or picture re-assembly assortment-yet, they can be rendered uniquely enough to produce that forgivable. As stated, the game’s images maintain the lambent standard of the collection, as do the live-action characters. Periodically, the dubbed English sounds collide rather seriously using the look of individual characters, but the narrator, who you hear the most, is absolutely cast. The game’s songs, which features five new designs by composer Yuri Ginzburg, can also be perfect and effectively conveys the suspense and mystery of prior musical scores.
Once you and Elf have preserved the evening in the critical game, you discover an additional hour of game play in Quiet Hollow’s bonus chapter. Inside it, brokers are vanishing and all proof points to a culprit with time-traveling abilities. Regrettably, even though the time-travel idea is interesting, this section is much less compelling as it will take no pains to describe events or even make them logical. Furthermore less than thrilling is an additional called the “Secret Room.” The Secret Room provides you with the sketchy chance to play through chunks of the sport again to be able to collect pictures of earth’s most illustrious investigators (none of whom are described by name and whose explanations can baffle some gamers). It is essentially a rehash of issues you’ve already played, and even though you get a special background for performing it, it smacks of content support.
A better extra could be the shop. Through the sport, you collect ducats which could subsequently be utilized to purchase interesting small items. Your great buddy Elf has become a family man-er…dog, and you will buy him and his furry brood a variety of cool toys and luxury items. You may also invest your ducats on menu customizations like symbols and templates for your tip toad. The latter are hilarious and come with special skinspecific animations. Other extras have a method guide, a dossier full of secret documents, an Achievements gallery, a glossary of Mystery Trackers pets, wallpapers, concept art, audio tracks, and a very peculiar green screen video. (You’ll have to check it out yourself.)
Secret Trackers: Quiet Hollow is an amazing game. It includes the comfortable with the innovative in only the right measure, and focuses all its own elements on offering the narrative. Although the reward chapter is a touch lackluster and the Secret Room added is more or less unnecessary, the game’s entire high quality and other fun extras make it really worth the price.